Before breaking down my piece, here’s the MP3 and a couple screenshots of the final Waveform session in all its glory:


Introductory musings:
I quite enjoyed embarking in the direction of jazz/funk-infused electronic music last time around, and with this project I wanted to delve into that combination a little deeper. Crucially, for this project, I had access to my MIDI keyboard, which opened up a whole new realm of possibilities musically; in my opinion, as much as one can attempt to “humanize” melodies and harmonies drawn in MIDI form or played on a virtual keyboard, nothing quite sounds as organic as the dynamics and articulation one gets from playing on an actual keyboard. Musically, my chord progressions and melodies were thus all born out of endless noodling and improvisation on the keyboard – using this as a foundation, I moved into formulating ideas for my intro.

I boldly decided to open my piece with vocal harmonies that would introduce my key of F# minor (extended with a 7th and 9th) – I use the word ‘boldly’ here as I am decidedly not a singer by trade; this presented an interesting challenge with regard to maintaining consonance and, to put it bluntly, not starting the piece out on a really sonically poor note. Using the information I gathered about the iPhone mic at the very beginning of the course, I used a close-mic technique in recording to save myself some trouble with adjusting levels at the mixing stage, as well as to make it easier to gate any background noise. I recorded 5 degrees each of chords that I planned to use at some point in the piece, and cut the background noise out in each individual audio file with Audacity’s “noise reduction” feature, by taking a noise profile of the room I recorded in. Several takes later, this is the dry version of the opening harmony of the piece.

This wasn’t, however, to be a piece at all dominated by vocals – I wanted to harness my harmonies to create an ambient pad sound whilst still retaining the human quality of my voice: effectively a vocoder-esque sound. This is the effect-laden intro you hear – I apply a phaser over 16 beats to allow it to take on a sweeping quality, gradually lifting the low-pass filter off to add to this. Each degree of the harmony moves outright left to right or vice versa over the four bars to create a sense of movement, shown in the panning automation curves below. It is This is accompanied by a fairly heavy reverb and delay on it to create an ambient spatial quality and dovetail into the following pad-dominated part of the intro effectively.



And that’s exactly what occurs next: the stacked vocals transition into a pad playing the same notes as well as an ambient rhythmic sound effect of a crowd at a party (courtesy of Splice, original sample of 110BPM slowed down by ~9.091% to reach 100BPM), in the second part of our introduction. These two elements sit firmly atop an introduction of our 100BPM, 4/4 pulse played by bass drum with the high end cut out (to create an “underwater” feeling). This is then joined by a secondary layer of the same chords (played in a different inversion) played by a keyboard/pad sound that I created in Waveform’s native 4OSC instrument with sine and triangle waves with a long sustain and release, to fill up the textures a bit. The second 4-bar phrase also sees the introduction of a sub bass playing a variation of the chords’ root notes, and a noise sweep to build up to the first major melodic portion of the piece. The most significant thing about this section sonically is the use of sidechain compression – every element but the kick is sidechained to the kick. This gives us an element of that dance music novelty and vitally contributes to the pulse and bounce of this section, effectively foreshadowing what is to come later in the piece.


What follows is a release of tension, albeit not in the form of a “drop”; this, instead, is where I start to develop some of those jazzy motifs. The intensity, texture and bounce of the four-on-the-floor kick and stacked pads and bass cuts out for this section, switching to an airy, keyboard and pad-driven section where we get a clear sense of the F#m9-Em9 chord progression, complemented by a pitch-bent keyboard ostinato sitting on top of the pads. The chord-playing keys, whilst playing in unison are panned slightly left and right respectively to spread the mix out. I made the slightly cheesy choice here to include a sound effect of water being poured at the beginning of this eight-bar phrase – I am convinced there’s something metaphorical here about the piece “flowing”. The second half of the phrase sees the introduction of the bassline that underscores the groove that follows. We finally build up into the main melodic motif with this as well as another noise sweep (raw this time as opposed to sidechained).

The second eight-bar phrase of this section is where we get the first listen to the main melodic motif of the piece (a product of keyboard improvisation). This is played by a Subtractive synth that I created built off one of the keyboard presets, increasing its glide and decay and reducing some of the bulkier spatial effects from the original. With regard to general sound design for this project, I made a preliminary promise to myself – I wanted to design any and every MIDI sound I used myself to some extent (i.e without using, say, an untouched Subtractive preset in its original form).

All of the melodic aspects of these phrases noticeably sit atop a light drum groove – it is deliberately rather soft and insignificant without occupying too much of the low and high frequencies, more intended as a topper of sorts. I made this choice to maintain the emphasis on the development of the keyboard phrase and basslines, two important features across the entire piece. This was built using samples input into Waveform’s native drum sampler, with high velocity sensitivity to humanize the dynamics, particularly on the hi-hat. I wanted this section for the most part to feel organic, to strike a sharper contrast with the more conventional electronically influenced parts of the piece. The signature reverb-laden snap ends the section and signals a transition to the hook/drop buildup.

Hook/Drop Buildup:
The hook buildup in question is instrumentally a rather sharp contrast to the section that precedes it; it’s probably most reminiscent of the wet, pad-laden, percussive part of the intro, this time combining my vocal harmonies and the pad to really thicken the texture. The pad and bass from that section are reintroduced and the effects on the vocals are rather different, mainly in that they are slightly less heavy and slightly more conventional and human. Gone are the dense, robotizing dynamics filters, instead creating a more breathy and open vocal sound. This is coupled by a new variation on the vocal harmonies: a more percussive, plosive sound, foreshadowing the synth pattern in the hook. There is a greater amount of reverb and chorusing, as well as a light sidechain to the bass drum on each quarter note to maintain emphasis on the buildup. For the first time, I opted for the gimmicky EDM bass drum speed up (by subdivisions of 2) – it feels like a cop out and I’m disappointed in my lack of creativity here. So it goes. Finally, this time for real, the sidechained noise sweep builds into the hook section, as all instruments are cut out for the less-than-subtle transitioning “Woo!”.

The Hook:

Formulating the hook was an interesting process. So far, the pieces of the project I’d created were stylistically very different to one another – it was either building up to a texturally heavy, synth pad and lead-dominated drop, or a typical jazztronica-inspired funk break, posing quite the dilemma. Naturally, I opted for neither. In the spirit of creating contrast, I went directly against the wet, nebulous openness of the buildup and went for sharp, syncopated and stabby synth chords atop a simple quarter note drum groove with a thick snare. I wanted to create a shock factor by countering the texturally heavy elements earlier in the piece with a minimalistic and groovy drop. This is further set up by the bassline that provides an interesting rhythmic counterpoint to the lead chords, an homage to the infectious grooves of 60s-70s funk.

I found that solely dry elements in the hook created a pretty dry atmosphere, though (realized how blindingly obvious this was as I wrote it). I needed at least one element to be differentiated from the rest of the drier ones to avoid the drop feeling too spatially boxed in – this is when I started improvising on the keys that play the main melodic motif. Whilst I originally intended for the keys in question to play no part in the drop because of how spacey they are, I found that they doubled pretty effectively as a synth lead, and would provide a bit of familiarity for the listener, making the transition between the preceding sections and the hook a little less abrupt.
This ended up being a pathway to me drizzling various more little, airy elements over the drop. Snippets of pads from earlier in the piece, a heavily reverberated woodblock pattern and more noodling on the keys were examples of this. One slightly jarring element that I came around to quite like was to was the detuned vocals that I low-passed to create a glitchy, error message-like effect.
In the second eight-bar phrase, the drop starts to use elements already introduced to thicken considerably. Pads and the vocal harmonies are reintroduced to counter the dry elements further, the main melodic motif is played twice with a slight variation on the second iteration, and the crowd sample and a quiet hat pattern lie at the back of the mix. Compression came in particularly handy here, preventing any individual elements in what is a rather busy hook dominating the mix.


Bridge: Slow-down, change in groove, instrumentation and chord progression:
Here’s where things start to get *real* wacky. Segueing out of the hook, the vocal harmonies are sustained and we start to experience a major slow down in tempo (specifically, 100 to 65 in the matter of two bars). What I’ve attempted to create here is about four bars of rhythmic ambiguity and a sense of a ‘new beginning’ of sorts as we open up a new chord progression of F#m9-Em9-Bm-F#maj7. All percussive elements are stripped away for these eight bars as we go through the metric modulation.

A sweep then introduces us into a completely disparate style – eight bars of the new progression are played by synth pads and keys, and sung by the vocal harmonies. Underneath these however, is a smoother sub-bass line and a trap-influenced, punchy drum groove with snaps on the 2 and 4. This is stylistically very different from the funky elements sprinkled throughout the piece, standing out as a complete break from the rest of the piece whilst still retaining core elements. Significantly, the synth/piano lead that plays the main melody plays an interpolation of that same melody, adapted to fit the new chord progression and continuing to develop that motif. It is almost a call-and-response of sorts with the drop; two very different representations of what is fundamentally the same idea.

We then proceed into a similar segue out, speeding back up to 100 over the course of what doubles as a buildup into the final hook. The bass drum speedup comes in handy here, as it clearly demonstrates the metric modulation back to 100BPM, smoothing the transition to our second and final hook.

Final Hook and Outro:
The second hook in many ways echoes the first, following the same structure with the same instrumental ad-libs albeit with a handful of subtle differences: firstly, there is a delayed entry of all of our low-frequency sounds, giving the impression of an extra bar that isn’t there. Secondly, sitting on top of the percussive effects is a repeating hi-hat phrase on a natural hi-hat sound, played on a MIDI keyboard and exported as an audio sample from Logic Pro – I avoided making the same mistake in experimentation that I did with my last Waveform project, in which I struggled greatly to make an organic sounding hi-hat phrase, as velocity manipulation didn’t seem to be enough to get my hats sounding human. Thirdly, the percussive, plosive vocal harmonies are reintroduced – I unfortunately had to merge the files as manipulating each individual wav file was both painstaking for myself, and my CPU. Finally, we have the noticeably high frequency of the sustained, repeated phrase on a new monophonic synth, high in glide, reverb and most importantly tremolo. These effects stop the repeating phrase from being too uniform, simultaneously giving us a sense of movement.

Closing out the piece is a stacking of 10 layers of vocals in an ethereal tierce de picardie cadence (ending on F# major), the delay and reverb tails of which ring out to sustain that airy atmosphere built up towards the end of the hook, and indeed, throughout the piece at large.

Here’s the mp3 again, as scrolling can be a hassle: